Students must study and evaluate the social and ethical issues involved in the use of images, sound and presentations e.g., multimedia, slideshows, virtual reality, games.
These may include:
Intellectual property relating to the copying and modifying of text, images, sound and video (fair use policies)
Copyright issues
Printed versus electronically published information
Health issues related to virtual reality
Multimedia solutions for disabled people
Multilingual selection possibilities of CD-ROMs and DVD
Surveillance and privacy
Global access to information available on the CD-ROMs versus Internet
Images, Sound and Presentations
Table of Contents
Social and Ethical Issues
Students must study and evaluate the social and ethical issues involved in the use of images, sound and presentations e.g., multimedia, slideshows, virtual reality, games.These may include:
Knowledge of Technology
Design and creation conceptsStorage, processing and access concepts
Online Textbook
Beekman, G. Computer Confluence 7th Edition, Chapter 6: Graphics, Digital Media and Multimedia.